Updated October 14, 2026.
The Craft apps (the project calls them the Crafting Apps) are a photo editor that works like Photoshop, a video editor that works like Premiere Pro, a spreadsheet that works like Excel, a drafting app that works like AutoCAD and nine more. They are free under MIT OR Apache-2.0, with installers for Windows, macOS, Linux and FreeBSD, and every one also compiles to WebAssembly so the same program opens in a browser. They are young. Each is labelled alpha or earlier, and the developers say none is ready to replace the app it imitates for daily professional work.
Where they already earn their place: opening a file someone sent you without buying a subscription, a quick edit on a computer where you can't install anything, and work on files you would rather not upload to an online converter.
The thirteen apps
Versions are the latest releases. "Online" is what the browser build can do.
| App | Works like | Version | Status | Online |
|---|---|---|---|---|
| PhotoCraft | Photoshop | 0.9.0 | Early alpha | Full editor |
| LightCraft | Lightroom | 0.8.0 | Alpha | Full editor |
| VectorCraft | Illustrator | 0.11.0 | Alpha | Full editor |
| FigCraft | Figma | 0.6.0 | Alpha | Preview, can't save |
| DesignCraft | InDesign | 0.8.0 | Pre-alpha | Full editor |
| FilmCraft | Premiere Pro | 0.8.0 | Alpha | Full editor |
| EffectCraft | After Effects | 0.10.0 | Alpha | Full editor |
| SoundCraft | Pro Tools | 0.7.0 | Pre-alpha | Full editor, no recording |
| PdfCraft | Acrobat | 0.8.0 | Alpha | Full editor |
| WordCraft | Word | 0.7.0 | Alpha | Full editor |
| GridCraft | Excel | 0.7.0 | Alpha | Full editor |
| DeckCraft | PowerPoint | 0.7.0 | Alpha | Full editor |
| CADCraft | AutoCAD | 0.7.0 | Pre-alpha | Full editor, DXF only |
One browser build is a preview. FigCraft can't open, save or export a file in the browser, so a design lasts until you close the tab; its desktop app is the real thing. SoundCraft works in the browser (import audio, save the session, bounce a mix, all as downloads) but can't record there.
How close is each one to the original?
Most apps' READMEs on GitHub give two numbers: how many of the original's features exist, and how close the app is to replacing it for real work. The second is always lower, and it is the one to read. A menu command can exist and still behave a little differently, and a file can open with something lost on the way.
| App | Features covered | Ready for real work |
|---|---|---|
| VectorCraft | about 88% of Illustrator | about 65% |
| LightCraft | about 81% of Lightroom | about 61% |
| WordCraft | 88% of Word's ribbon | about 60% |
| FilmCraft | about 86% of Premiere Pro | about 56% |
| DeckCraft | 79% of PowerPoint | about 55% |
| PdfCraft | about 55% of everyday Acrobat work | |
| GridCraft | 89% of Excel's ribbon commands | about 50% |
| FigCraft | about 49% of Figma | |
| EffectCraft | about 91% of After Effects | about 45% |
| SoundCraft | about 70% of Pro Tools | about 40% |
PhotoCraft (early alpha), DesignCraft and CADCraft (both pre-alpha) don't give a single figure. PhotoCraft has the most convincing file test of the group: it re-saves 307 of the 309 PSD files in the psd-tools test set with a matching render.
Where to download them
The source code and every release are on GitHub under storytold. Each release has the same set of installers:
- Windows: an MSI installer and a portable zip, for x64, ARM64 and 32-bit x86, code-signed.
- macOS: one universal .dmg, signed and notarized, plus a command-line tool.
- Linux: AppImage, .deb, .rpm, Flatpak and a tarball for x86_64 and ARM64, and a RISC-V tarball.
- FreeBSD: an x86_64 tarball.
The project's own site, getartcraft.com, offers the ArtCraft Launcher, which installs all thirteen apps and keeps them updated. That is the easiest route if you want more than one. Each app site linked from artcraft.run also has a download page (for example photocraft.run/download) with links straight to the GitHub release.
Running them in a browser
Every release also contains a web build: a zip with an HTML page and the app compiled to WebAssembly, meant for you to put on your own web server. It has no server-side code, and it needs HTTPS to use WebGPU (it falls back to WebGL2 otherwise).
If you'd rather not host it, the sites on artcraft.run host the apps for you, one app per site, with upstream or maintained community builds identified on each site’s About page. Open pdfcraft.run/editor or any of the others and the app starts in the tab. The first visit downloads it, from a few megabytes for SoundCraft to a few dozen for EffectCraft, and later visits open from the browser cache. Files open from your disk and save back as downloads; nothing is uploaded.
The browser build is the same program as the desktop app, with fewer fonts, no autosave in most apps and lower memory limits. Online vs desktop lists the differences app by app.
What costs money
The apps cost nothing and need no account, online or on the desktop. The only paid part is optional and belongs to the app sites, not the project: an AI panel next to each editor. It is free with your own OpenAI, Google Gemini or OpenRouter key, with your provider billing you. Without a key you can buy Craft Apps credits: $9.90 for 800, $29.90 for 2,600 or $49.90 for 4,800, one-time, usable on all thirteen sites. An AI image costs 4 to 57 credits depending on the model and size. Pricing has the details.
Who they suit today
They suit you if a colleague sent a PSD, an IDML, a DXF or a .pptx and you only need to open it, check it or change a few things. They suit a locked-down work laptop, a Chromebook or a Linux machine where the original app isn't an option, and files such as contracts or client artwork that shouldn't go to an upload-based converter.
They don't suit a full working day in one app yet, a long writing session in a browser tab without autosave, documents several people edit together, or a phone. Some files are out of reach in the Craft apps for now: DWG drawings in a browser, .indd layouts, After Effects .aep projects and Premiere .prproj projects.
Not sure which app opens your file? Which free app opens your file goes format by format.
FAQ
Is artcraft.run the official ArtCraft website?
No. The project's own site is getartcraft.com and its code is at github.com/storytold. artcraft.run and the app sites it lists are independent: they host browser builds based on the open-source projects, including maintained community builds with Agent integrations, alongside guides and optional AI.
Are the Craft apps Electron apps?
No. Each one is written in Rust and compiled to a native desktop app, with no Electron and no web view. The browser version is the same Rust code compiled to WebAssembly.